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DigDig

DigDig is a game made using Unreal Engine. It was a test for mixing 3D and 2D in a game as well as adding more juice to a game project as a part of a Game Feel and Polish module during my Masters year at University of Staffordshire.

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The goal of the game is just to dig around the level and have fun. The core of the game was making something simple but also addictive by making rewarding sounds for mining a lot and finding rare gem blocks. 

Gameplay Video

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