Projects showing my level design including custom maps made for Team Fortress 2 and Doom. Documents showing the design process are included, as well as showing sketch to blockout stages, as well as testing reports and progress gifs.
Projects I've made as part of a group. For these projects, I took the role of lead Game Designer and lead Level Designer as well as doing a majority of testing and bug reports and design documentation.
Documentation for novel and core game systems for other games. These documents include research into existing mechanics and systems, and proposals of new systems that could be added to enhance the gameplay experience