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Doom - Custom Zombies Level
I created a Zombies like game mode in Doom (2016) Using the level editor as part of an Experimental Level Design Course. In this game, the player would face increasingly difficult waves of demons while obtaining upgrades to their available weapons and items.
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This project helped me gain experience working quickly with level editors for games that I haven't used before. During this project, I had to learn new software in order to create a custom game mode in a few weeks. While this was challenging, it elped me develop my skills with quickly learning and developing outside of engines I'd previously used.
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Gameplay and Design Video
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